Selected project footage shown for context
Projects & Selected Work
Sounding Sweet has contributed to a wide range of projects across games, film and interactive media, from independent productions to large-scale, award-winning titles. Our work spans multiple genres and platforms, supporting projects at every stage of development, from early concept through to final delivery. We work closely with production teams as a trusted audio partner, whether delivering full-service solutions or collaborating as an outsourced audio team.
Below is a selection of notable projects, highlighting the areas we’ve contributed to and the role we’ve played within each production. These examples reflect the breadth of our work, from focused contributions in specific areas through to full audio production, and demonstrate how we integrate across a variety of workflows and production environments.
Client
Playground Games
Title
Forza Horizon 5
Vehicle Field Recording / Music Editing and Production
Sounding Sweet contributed to vehicle sourcing and field recording, capturing a wide range of cars using multi-microphone setups to produce detailed, clean, well-organised source material. We also created radio idents for the in-game music system.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Polyphony Digital
Title
Gran Turismo 7
Vehicle Recording
Sounding Sweet contributed to vehicle sound recording, capturing a wide range of cars using multi-microphone setups to produce detailed, well-structured source recordings.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Source Sound
Title
Gran Turismo Movie
Vehicle Field Recording
Sounding Sweet contributed to vehicle sound recording, capturing detailed multi-microphone recordings, delivering high-quality, well-organised source material for the film.
Trailer shown for reference. Sounding Sweet contributed to the film audio, not the trailer.
Client
D3T / Hangar 13
Title
Mafia II Definitive Edition
Audio Remastering
Sounding Sweet contributed to the remastering of sound effects and dialogue, enhancing the original audio to meet modern production standards while maintaining the character and tone of the source material.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
FreeStyleGames
Title
Guitar Hero Live
Audio Post Production
Sounding Sweet contributed to cinematic audio post production, including mix support, music mixing and additional ADR sessions, supporting the project through to final delivery.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Playground Games
Title
Forza Horizon 4
Vehicle Field Recording / Music Editing and Production
Sounding Sweet contributed to vehicle sourcing and field recording, capturing a wide range of cars using multi-microphone setups to produce detailed, clean, well-organised source material. We also created radio stings for the in-game music system.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Milestone
Title
MotoGP 19
Vehicle Field Recording
Sounding Sweet contributed to field recording, capturing MotoGP bikes on a dynamometer using multi-microphone setups to deliver accurate, clean, well-organised recordings.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Nordeus
Title
Heroic Magic Duel
Audio Direction / Sound Design / Dialogue / Implementation / Mixing
Sounding Sweet provided full audio production services as the project’s audio department, covering direction, sound design, dialogue casting and recording, implementation and mixing.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Funsolve
Title
Jumanji: The Video Game
Audio Direction / Sound Design / Implementation / Mixing
Sounding Sweet acted as the project’s audio department, delivering a complete audio solution across all areas of production, from recording and implementation through to final mix and delivery.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Playground Games
Title
Forza Horizon 3
Sound Design / Cinematics
Sounding Sweet contributed across multiple areas of production, including radio idents (music production, sound design, voice recording, post production and localisation), UI and navigation sound design, and cinematic and marketing audio.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Shine Global
Title
1 WAY UP
Audio Post Production / Field Recording / Sound Design / Mixing
Sounding Sweet contributed to audio post production, field recording, sound design and mixing, delivering detailed, well-crafted audio in support of the project’s narrative and visual style.
Trailer shown for reference. Sounding Sweet contributed to the film audio, not the trailer.
Client
Limbo Pictures
Title
Crazy Professor Ride
Sound Design / Audio Post Production / Mixing / Installation Audio
Sounding Sweet contributed to sound design, audio post production and mixing for a theme park ride, creating immersive, location-based audio design to enhance the physical experience. The work was tailored to integrate with ride systems and ensure reliable playback in a demanding, real-world environment.
Trailer shown for reference. Sounding Sweet contributed to the installation audio, not the trailer.
Client
Digimodo
Title
Fantasy Futures
Dialogue Recording / Sound Design / Mixing
Sounding Sweet provided dialogue recording, sound design and mixing for Fantasy Futures, working with Digimodo to capture clear, consistent performances and shape them into a cohesive, high-quality result for The Oxford Research Centre in the Humanities.
Video shown for reference. Sounding Sweet contributed to the installation audio.
Client
State of Play Games
Title
South of the Circle
Dialogue Recording
Sounding Sweet recorded dialogue during performance capture sessions and edited the material into clean, well-organised dialogue assets.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Chester Zoo
Title
Islands Park
Audio Production / Sound Design / Mixing
Sounding Sweet delivered sound design and mixing across the Islands park, with audio seamlessly integrated into the environment through a network of discreetly placed speakers, enhancing the overall visitor experience.
Trailer shown for reference. Sounding Sweet contributed to the in-park audio, not the trailer.
Client
Liquid Crimson
Title
CSR2 Trailers
Sound Design / Audio Post Production / Mixing
Sounding Sweet contributed to sound design, audio post production and mixing for a series of trailers, working with Liquid Crimson to deliver polished, high-quality audio.
Trailer shown for reference. Sounding Sweet contributed to the trailer audio, not the in-game content.
Client
Limbo Pictures
Title
Car Launch Events
Sound Design / Audio Post Production / Mixing in Surround Sound
Sounding Sweet delivered audio production, sound design and immersive surround mixing for a series of high-profile car reveal events, featuring vehicles from manufacturers including Jaguar, BMW and McLaren, with audio designed to support projection mapping and enhance large-scale live presentations.
Client
Explosive Alan
Title
Vue Cinema Trailers
Sound Design / Audio Post Production / Mixing
Sounding Sweet contributed to sound design, audio post production and mixing for a series of Vue Cinema trailers.
Trailer shown for reference. Sounding Sweet contributed to the trailer audio, not the film audio.
Client
Explosive Alan
Title
Game Trailers
Audio Post Production / Sound Design / Mixing
Sounding Sweet worked with Explosive Alan to deliver sound design and mixing for a series of game trailers, including content for Sony PlayStation.
Trailer shown for reference. Sounding Sweet contributed to the trailer audio, not the in-game content.
Client
Museum of Land Speed
Title
Babs
Vehicle Field Recording / Sound Design / Audio Post Production / Mixing
Sounding Sweet recorded the historic Babs land speed record car and delivered sound design, audio post and mixing for the museum film, crafting a detailed, immersive soundtrack that brings the story and legacy of the vehicle to life.
Client
Milestone
Title
MotoGP 17
Vehicle Field Recording / Audio Post Production
Sounding Sweet contributed to field recording, capturing MotoGP bikes on a dynamometer using multi-microphone setups to produce accurate, clean, well-organised recordings, which were then edited and prepared for implementation.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
Client
Playground Games
Title
Forza Horizon 2
Sound Design / Implementation
Sounding Sweet contributed to sound design and implementation, supporting the development of responsive, high-quality in-game audio systems.
Trailer shown for reference. Sounding Sweet contributed to the in-game audio, not the trailer.
What Our Clients Say
We’re proud to have built long-term relationships with studios, developers and producers. The feedback we receive reflects the care, collaboration and consistency we bring to every project. Here’s what some of our clients have to say about working with us.